

However, it only works on windowed mode to use it in fullscreen mode, you’ll need the borderless type and not all games offer that. It’s easy to deploy and use and offers a variety of customization options to make it easier for you to play your games. Versatile with its optionsĪll in all, CrossOver is a neat little gaming utility for any fans of FPS games. You can remedy this by switching to a borderless fullscreen mode. It can only work on windowed applications as the fullscreen mode will hide it. However, while it’s easy to use and doesn’t bog down your game’s performance, it doesn’t function properly in all situations. Its most remarkable feature is its ability to be calibrated and repositioned anywhere on the screen. Your settings are automatically remembered by this program and it even auto-updates in the background. Additionally, you can customize its appearance with its size, color, and opacity. This cross-platform tool can support multiple monitors and lets you choose between different styles of crosshairs, like a simple center dot or a reticule design. Its core function is the ability to place a crosshair overlay over any program window so you don’t have to manually configure games into its supported list of applications.

So using a crosshair overlay comes with a caveat of knowing which weapons you'll need to ignore the overlay crosshair on when hipfiring.This is where CrossOver comes in with its highly-customizable features. Your camera doesn't adjust to the recoil as it does with most other weapons. This actually made me realize a perhaps not widely known fact: when hipfiring these weapons rapidly, they don't shoot at the center of the screen, but rather above it. Their default crosshairs sway wildly when hipfiring, and actually move away from the center of the screen.

Notable exceptions are R99, Devotion, Havoc, and Peacekeeper. This is pretty negligible for most weapons. When hipfiring, there are some minimal misalignments between the bullet firing and the custom crosshair. An example of this is the Wingman which will always fire at the center of the screen where your crosshair is, not where the weapon sight is when it's swinging after firing. What I've noticed after using it for months is that the crosshair seems to be pinpoint accurate when in ADS, often more so than the in game sights which sway.
